๐—œ๐—ป๐—ณ๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐— ๐—ผ๐—ฑ๐—ฒ๐—น๐—ถ๐—ป๐—ด ๐—ช๐—ฎ๐˜€ ๐—” ๐—ก๐—ถ๐—ด๐—ต๐˜๐—บ๐—ฎ๐—ฟ๐—ฒ ๐—จ๐—ป๐˜๐—ถ๐—น ๐—ช๐—ฒ ๐—™๐—ถ๐˜…๐—ฒ๐—ฑ ๐—ง๐—ต๐—ฒ ๐—–๐˜‚๐—ฟ๐—ฟ๐—ฒ๐—ป๐—ฐ๐˜† ๐—˜๐˜…๐—ฐ๐—ต๐—ฎ๐—ป๐—ด๐—ฒ

We built a game with a virtual economy. Our inflation model failed. Simple price increases did not work.

We tried complex algorithms first. We used Apache Commons Math. We got NaN errors. The results lacked insight.

We changed our focus. We fixed the currency exchange. We used FIX Protocol. We used eventual consistency.

The change worked.

Apply these lessons to your work:

Source: https://dev.to/dev-architecture-blog/inflation-modeling-was-a-nightmare-until-we-fixed-the-currency-exchange-nef