𝗥𝗲𝗻𝗱𝗲𝗿𝗶𝗻𝗴 𝗩𝗥𝗠 𝗔𝘃𝗮𝘁𝗮𝗿𝘀 𝗶𝗻 𝗦𝘄𝗶𝗳𝘁𝗨𝗜

Scowld uses a real-time VRM model with lip sync and expressions.

I did not rebuild a 3D pipeline from scratch. Instead, I use a different approach.

The app renders three.js and three-vrm inside a WKWebView. It communicates with Swift using WKScriptMessageHandler.

This separation of duties works well:

Users have full control. They swap avatars, names, voices, and personalities.

This method saves time and keeps the 3D logic stable.

Check the code here: https://github.com/apoorvdarshan/scowld

Full post: https://dev.to/apoorvdarshan/rendering-a-customizable-vrm-avatar-in-a-swiftui-app-3ken