𝗦𝗟𝗔𝗖𝗞: 𝗧𝗛𝗘 𝗚𝗔𝗠𝗘 𝗖𝗛𝗔𝗡𝗚𝗘𝗥 𝗧𝗛𝗔𝗧 𝗪𝗔𝗦𝗡'𝗧
The product failed. The founders built a video game. The game died. The player count dropped to zero. They had spent years on a project nobody wanted. They faced total bankruptcy. Then they looked at their internal tools. The team used a chat system to coordinate the game development. The chat worked better than any existing tool. They scrapped the game. They rebuilt the chat. Slack launched. It transformed corporate communication.
💡 𝗧𝗵𝗲 𝗚𝘆𝗮𝗮𝗻𝗦𝗲𝘁𝘂 𝗜𝗻𝘀𝗶𝗴𝗵𝘁: Your biggest failure often contains your greatest asset. Are you looking at your data or your ego?