𝗦𝗟𝗔𝗖𝗞: 𝗧𝗛𝗘 𝗚𝗔𝗠𝗘𝗕𝗟𝗔𝗦𝗧𝗘𝗥 𝗙𝗔𝗜𝗟𝗨𝗥𝗘

They built a video game. The game failed. The players left. The team sat in a quiet office with zero revenue. They looked at their internal tools. The developers built a chat system to communicate during game design. The chat worked better than the game. They scrapped the game. They pivoted to the communication tool. That tool became Slack. They turned a dead product into a billion dollar standard.

💡 𝗧𝗵𝗲 𝗚𝘆𝗮𝗮𝗻𝗦𝗲𝘁𝘂 𝗜𝗻𝘀𝗶𝗴𝗵𝘁: Your best product is often the tool you built to solve your own problems. What secondary tool are you currently ignoring?